March 2002 |
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Market
Snapshot - Japan
Game Consoles
Each month the Japanalyzer takes you
inside one of Japan’s IT industries- showing you who’s who and where
the market is heading. This month we focus on the Game Console- a
major topic of discussion given Microsoft’s attempt at market entry
with its new 128-bit Xbox. On sale for just 3 weeks, the Xbox has
already gotten complaints from Japanese users claiming that game
discs and DVDs come out of the machine scratched. Some analysts
believe the Microsoft’s Xbox is suffering from a worldwide case of
everybody wanting to “beat up on the big guy”. Others believe the
Xbox is a test case for gauging the Japanese government’s reaction
to new foreign products (will there be there be any hidden or
blatant trade barriers as in the past). In any event market leaders,
Sony and Nintendo are keeping a close eye on Microsoft’s moves.
By the numbers:

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2001 market : 196.1
billion yen |
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Growth rate: 12.5% |
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2001 # of 128-bit
consoles shipped: approx 15 million units (Source: DIR) |
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Best Selling Software Title: Final Fantasy X (2.3 million units) |
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Market Predictions:
5 million more 128-bit game consoles sold in 2002 (Source: DIR) |
Key
Players:
Sony

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Location: Tokyo,
Japan |
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Website:
www.scea.com |
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Revenue: $58.5
billion
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President:
Mr. Nobuyuki Idei |
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Market Share:
million Japanese own PS2 (Top 3 in Japan) in 2001 |
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Comment: Sony, the global
consumer electronics giant, true to its reputation, is a leader
in video gaming. Its Playstation and Playstation 2 have reaped
great rewards for Sony, which has shipped 26 million Playstation
2 terminals worldwide. PS2 is also a preferred platform for game
developers- there are over 300 software developers in the North
American market alone. Like most gaming hardware vendors, Sony
has a strategy for broadband which includes key partnerships
with AOL, Real Networks, and Cisco. Sony executives recently
announced that a PS2 network adapter, with an Ethernet port for
broadband Internet and a modem for dial-up access, will go on
sale in August of this year. |
Nintendo

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Location: Kyoto,
Japan |
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Website:
www.nintendo.com |
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Revenue: $3.6
billion |
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President: Mr.
Hiroshi Yamauchii |
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Market Share:
Top 3 player (1.35 million Game Cubes sold in 2001) |
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Comment: Nintendo’s GameCube
console system is vying with PS2 and the XBox to be the world's
top game system. Its GameBoy remains the handheld game device
leader, with more than 110 million sold since 1989. Nintendo’s
chief strategy lies in pricing- the GameCube is $100 cheaper
than competitors. The company is also a leader in software with
hits like Pokemon and Super Mario. The company is historically
strong with younger children due to price and titles but hopes
to achieve greater success with older generations through the
GameCube. |
Microsoft

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Location:
Redmond, WA |
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Website:
www.microsoft.com |
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Revenue: $25.3
billion |
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President:
Steven A. Ballmer |
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Market Share:
Almost half of 250,000 shipped in Japan have been sold |
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Comment:
Microsoft’s Xbox is designed to feature superior graphics, a
built in hard-drive, and Internet access. About 1.5 million
machines have already been sold in the US and Microsoft is
poised to translate that success in Japan. Microsoft has made
several key adjustments for the Japanese market such as smaller
hand-held controllers and local games (12 titles in total). |
Trends:
 
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Built
in DVD functionality seems to be an important benefit to gamers.
PS2 was the first to have the functionality. |
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Internet access: all of the game
vendors have a strategy for the Internet but few have been able
to take real advantage of the concept. Consumers seem to want it
but makers aren’t sure yet how to proceed. |
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Just as with computers, games go
through generations of consoles. Gamecube, PS2, Xbox are all
128-bit. How long until the next generation? |
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Helpful Links:
Consolewire
Focusing
on the new generation of Internet enabled game consoles
http://www.consolewire.com
Famitsu
Up to date numbers on
Japan’s game market (in Japanese)
www.famitsu.com
Video Game News
Industry news and
information
http://www.videogamenews.com
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This
Month's Bridge Builder
Featuring
the real voice of IT across the Pacific
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March, 2002
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“Japan
Market Entry” for High Tech Ventures
Mr.
Ryoichi Nakano, Osaka Chamber of Commerce and Industry,
Manager, GVF Secretariat
Global Venture Forum (GVF) is a global
business matching event for high-tech venture companies that
has been held in October every year since 1995 by the Osaka
Chamber of Commerce and Industry (OCCI). This event started
with the purpose of offering opportunities for companies
around the Kansai area to be matched with Japanese and foreign
high-tech venture businesses. One of the major reasons why GVF
is so highly respected is that the participating companies are
required to pass various assessments of items such as their
creativity, novelty and the marketability of their business
plans- the Nominating Committee at OCCI does the assessing
(20-25% are accepted). At the event, there are “pre-arranged
business meetings” and a 25-minute presentation allowing each
presenter a chance at technology/business alliances, joint
research opportunities, and fund-raising. This month’s Bridge
Builder is Mr. Ryoichi Nakano, Manager and GVF Secretariat for
the Osaka Chamber of Commerce and Industry who works on the
implementation of Japan entry by foreign ventures.
Q. Mr. Nakano, will you
tell us about yourself and your career with OCCI?
A. Right after
graduating Osaka City University with a Law major in 1985, I
joined the Osaka Chamber of Commerce and Industry. At the
beginning, I was involved with various project facilitations
around the Osaka and Kansai areas through the Regional
Development Division. After that, I was assigned to the
International Division where I began being engaged in business
matching between Japanese and foreign companies through
implementing various events such as the World Fashion Fair 89
and the Global Business Opportunities Convention. Later, at
the Venture Business Promotion Office of the Industry
Division, I was involved in fostering and support of both
domestic and overseas companies mainly related to IT and
biotechnology industries. During this period, I also worked
for the Embassy of Japan in Pakistan as an Economic &
Commercial Attache for 2 years (1991 through 1993) performing
economical analysis of Pakistan and work on promotion of
traded and investment between Japan and Pakistan.
Q. Please describe the
Osaka Chamber of Commerce & Industry and GVF in more detail.
A. Our organization is
involved with support for both domestic and international
venture companies. In particular, the Global Venture Forum (GVF)
is responsible for helping overseas venture firms enter the
Japanese market. For last year’s GVF, we selected from 90
international applicants allowing 25 companies from 7
different countries and 10 Japanese companies to participate.
Of the 25 foreign companies, 15 were from the United States;
the number of participants from California is always the
greatest (4 participants last year). Many Japanese companies
visiting GVF as attendees recognize it as a business event for
international ventures with a high level of technology.
Besides GVF, we also welcome some high-tech companies to Osaka
that are dispatched through International economic
organizations. For example, we received Korean IT venture
companies last year and facilitated a convention of
business-plans presentation for biotechnology related venture
companies and organizations from the Pennsylvanian Government
in March of this year. With these activities, we are trying to
make Osaka/Kansai a hub for interaction between Japanese and
international companies.
Q. GVF and your role
sound very exciting. What is the most interesting thing about
working with Ventures?
A. As I mentioned
before, the companies that participate in GVF are all selected
for the superb quality of their technology or because they
have business plans with great potential. In the process of
selection, we often recognize unique technologies and/or
business plans that cannot be found among Japanese companies,
and this is extremely interesting. On the other hand,
sometimes we spend lots of time and effort figuring out
suitable matching, because technologies can be too complicated
or highly developed for some Japanese firms. I feel most
helpful to participants when a business meeting between
companies leads to something positive. This is the moment that
I feel a sense of fulfillment of my responsibilities at the
GVF.
Q. On the other hand,
what are the challenges you encounter?
A. First of all, it is
a challenge to appropriately identify as many Japanese
companies as possible that meet the needs of foreign
companies. For some complicated technologies we need to
explain to the Japanese firms the great potential demand for
the technologies in the near future. However, it seems to be
difficult for them to be interested in technologies that they
can’t get in operation right away. Another challenge is
cancellation from participants at the last minute. There can
be cases of Japanese companies that wind up with no meetings
at the GVF if all three foreign applicants call off their
participation. This affects not only our administrative
ability, but also the perceived reliability of those companies
and their countries as well.
Q. Japan is seen by
many US high-tech companies as a double-edged sword. It's a
very attractive market but also difficult to penetrate. What
are some of the success stories you've seen of Japan Market
Entry though GVF and what were the keys to those ventures'
success?
A. In comparison with
European markets, Japan might seem to be more difficult for
U.S. companies. It is not an easy task to bridge the
communication gap due to the language barrier. Japan probably
has the smallest population of English speakers among all the
developed countries in the world. However, we should remember
that every country has its own business habits, systems and
preferences. Thus, it is necessary for countries planning to
enter foreign markets to do careful research beforehand. In
that sense, I don’t think that Japan is a special case.
Japanese companies have a tendency to put greater weight on
name value and past results to measure reliability than do
companies from other countries. Even though a foreign company
has excellent technology and a great business plan, it should
know exactly where to approach first in Japan. The foreign
firm might end up wasting time and money by sending out direct
mails and e-mails to strangers at Japanese companies. From my
experience, it is faster for these companies to start with
either people or companies that have good access to the
Japanese market. This improves the perceived stability and
reliability of the company. GVF can provide foreign companies
with an opportunity to gain “trust” from Japanese companies
because of the stringent screening process. Last year there
was a U.S. company that had a technical consultant who used to
work for a leading electronic appliance maker in Japan. A
number of companies lined up for business meetings with this
U.S. company not only because it was selected, but also
because the Japanese companies could sense the reliability of
the consultant’s background. This company actually has closed
a business deal with one of the Japanese companies.
Q. I understand you are
presenting GVF in more detail in April here in Silicon Valley.
What should we expect to hear at this seminar? Details?
A. At this point, we
are planning to hold an orientation of the GVF in San Jose
either on April 18th or 19th (you can check the specific date
in our website later). We’ll show attendance at past events
and results through video, and introduce them to our
announcements, application process, criterion for selection
and schedules as well as what the GVF does.
Thank
you Mr. Nakano. High-tech companies that are interested in
Japan market entry and the GVF, Please contact Mr. Nakano at
nakano@osaka.cci.or.jp
Also you can take a look at the contents of the GVF from their
website at
http://www.gvf.ne.jp/e
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MACWORLD
Conference & Expo/Tokyo 2002
March 21-23, Tokyo Big Sight
(Tokyo International Exhibition Center)
Exhibits of Macintosh compatible equipment &
software, information services, books, etc.
Discon Japan 2002
April 10-12, Tokyo Big Sight
(Tokyo International Exhibition Center)
Focus on technologies for disc drive and media ;
Production equipment, inspection/test/certification disks, heads, motors
and materials for the magnetic and optical disk drives and components.
Bluetooth
Expo 2002
April 17-19, Makuhari
Messe(Nippon Convention Center)
Exhibits of Bluetooth LSIs , related products ,
devices , parts , peripherals , measuring equipment , software and others
Computer Telephony World Expo/Tokyo eCRM
Solution 2002 Conference & Expo
April 24-26, Tokyo Big
Sight (Tokyo International Exhibition Center)
Focus on CRM and telephony solutions for the
Japanese market
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