January, 2004 |
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Market Snapshot - Japan
The Magnificent Maglev
Each month the Japanalyzer takes you
inside one of Japan’s IT industries- showing you who’s who and where
the market is heading. This month we focus on a specific development
in Japan’s transportation industry, because of the major impact it
might someday have on Japan’s economy and economies worldwide. It’s
called the Maglev train and it differs from traditional trains in
that magnets lift it slightly off the track, thereby eliminating
friction and reducing noise. The magnets allow the Maglev to travel
66% faster (310 mph in commercial operation) than Japan’s famous
bullet train (which runs at 186 mph commercially). The effect on
business of such a train between Tokyo and Osaka would be dramatic:
a 2.5-hour train ride would be reduced to just one hour, putting the
Maglev in direct competition with the Airlines. However, the Maglev
is still undergoing testing in Japan and detractors say it may never
make it into commercial service. If the Maglev does finally become
reality, it will not only alter the Japanese transportation
landscape but affect the US as well where several similar projects
are under consideration by the Federal government for funding.
The recent buzz around the Japanese
Maglev train comes from the speed records the train continues to
set. On December 3rd, 2003 Central Japan Railway, which runs the
Maglev pilot test on an 11.4-mile test track in Yamanashi
prefecture, demonstrated it could travel 361 mph with passengers
on-board. The record broke a previous record of 353 mph set just 3
weeks earlier. The pilot test, which began in 1997, has already
logged a total of 207,000 miles and carried over 63,000 people. Many
in Japan feel these results warrant funding of a Tokyo-Osaka
commercial service based on the train. Yet for now, the Maglev
remains a pilot because of the effect of the recession on funding.
According to Yutaka Osada, Deputy Chief of Central Japan Railway
Co.’s Maglev Research Division “We want to build the line a soon as
possible, but the government has to decide because it will pay to
start construction. With the current economy, it probably won’t be
running for some time.”
In addition to funding woes, the
Maglev has its detractors which point to energy and cost issues. The
Maglev consumes three times more energy than traditional bullet
trains yet does not offer a comparable gain in speed. Japan’s
“shinkasen” trains have already been built and can attain speeds of
up to 275 mph in tests. Yet the Maglev would require enormous
amounts of new funding for the trains and associated infrastructure.
Maglev critics portend that the project is more about portraying the
image of technology advancement than an actual implementation.
Maglev enthusiasts, on the other
hand, like to think of the train as an alternative to airline
passenger shuttles. The Maglev emits one fourth of the harmful
greenhouse gasses produced by a passenger jet. In the US, where the
environmental lobby is a strong political force, such arguments for
the Maglev are being heard in several States and in Congress.
California and Nevada are working hard to fund a Maglev between
Anaheim and Las Vegas. Meanwhile, Baltimore and Washington D.C. are
pushing hard for their version of a commuter Maglev as well. But
neither project has yet to be fully funded, mainly over doubts of
practicality. A successful Tokyo-Osaka Maglev may be just the
showcase needed to remove and doubt for the US and any other country
contemplating such a train.
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This
Month's Bridge Builder
Featuring
the real voice of IT across the Pacific
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January, 2004
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Broadband
in the Living Room Part II
Mr.
Austin Noronha, Senior Director Strategic Investment, Sony
At last month’s Japan Society meeting,
representatives from several Consumer Electronics companies
explained their vision for the wired home. In the previous
edition of this newsletter, we focused on Panasonic’s view of
using the TV as an information gateway but this month we shift
gears to look at Sony, who was represented at the meeting by
Mr. Austin Noronha, Senior Director of Sony’s Strategic
Investment- a subject matter expert when it comes to TV and
broadband. Mr. Noronha outlined Sony’s product strategy and
presented a summary of his company’s CoCoon product line. This
month’s Bridge Builder features key highlights from Mr.
Noronha’s presentation.
Mr. Noronha initiated his talk by reviewing
some of the characteristics of the Broadband universe and
emphasizing how quickly broadband penetration is occurring
worldwide. Japan in specific, he noted, has the highest
penetration rate with government estimates that by 2007, 50%
of Japanese households will have broadband. Yet the downside
to such rapid growth is commoditization- a trend that implies
that success in the market will need to be derived from
compelling content, above all. In addition, the rapid
proliferation of multiple digital devices in the home, such as
digital cameras, DVDs, Home Networks, and PVRs means that a
need for networking such content will become urgent amongst
consumers. Sony, according to Mr. Noronha, is a company that
can provide all these elements: the compelling content
(through Sony Pictures), the digital devices, as well as the
capability to network everything- yielding a true broadband
enabled living room.
Yet the reality of today’s home as Mr.
Noronha describes it is still “digital islands”. For example,
The PC is connected to the Internet, the mobile phone or PDA
may have access to a wireless network, and the consumer
electronics devices have no connection at all. Something needs
to connect all this equipment so that digital content
originating anywhere can be distributed everywhere. Enter
Sony’s CoCoon system, announced in 2002, which Mr. Noronha
says achieves this goal while offering personalization,
upgrade, and ubiquity functions. "CoCoon", according to Sony,
is a term for “a series of home AV gateway devices equipped
with a large capacity hard disk that enables consecutive
recording and playback at the user's leisure of music and
movie as well as always-on network functions that realize
access to a variety of network services.” Cocoon stands for
COnnected COmmunity On Network. The CoCoon system is currently
offered mainly in Japan and includes a channel server (a
device that records, organizes, and distributes TV content), a
home theatre system (complete with TV and speakers), and a
digital recorder (a PVR that records to disk or DVD).
Mr. Noronha’s presentation made some in the
Japan Society audience wonder whether a common theme was
emerging with regards to the timing of “broadband in the
living room”, at least for US consumers. Both Sony and
Panasonic solutions remain limited to the Japanese market with
plans for the US slated as “pending”: the natural conclusion
being that Japan is a more mature market, while the US lags.
One audience member, who happened to represent a
telecommunication carrier asked “what will it take for
carriers to make this a reality in the US?”. Mr. Noronha
responded poignantly in reference to the massive discrepancy
in pricing and speed between US and Japan broadband services,
“5 Mbps@ $20”.
For more information on the Japan Society,
please visit them on the web at
www.usajapan.org and for more detail on Sony’s CoCoon see
please visit the product site:http://www.sony.jp/products/Consumer/cocoon/
(Japanese only).
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Net & Com 2004
February 4-6, 2004,
Makuhari Messe (Nippon Convention Center)
Features computers, network-related hardware and
software, peripherals, service solutions.
IC Card World 2004
March 2-5, 2004, Tokyo
Big Sight (Tokyo International Exhibition Center)
A leading exhibition for the Japanese smart card and
smart tag industry. Exhibits feature smart cards, card systems, smart
tags, applications, and peripheral equipment. This sixth IC CARD WORLD
will be a radically expanded event, with an expanded exhibition, the
latest information via seminars and workshops, and other programs.
The 3rd International Keitai Forum
March 17-18, 2004,Kyoto
Trade Fair Center Pulse Plaza
An exhibition of Asia and the Mobile Phone with the
theme Practical Changes Towards A Ubiquitous Society- aimed towards
development of the mobile phone industry through collaboration in Japan,
China, and other Asian markets.
Advertise
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advertise@kanaboconsulting.com!
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